Void Hunters Mistakes to Avoid: The Ultimate Progression Guide
Master Void Hunters early game with our comprehensive guide on crucial mistakes to avoid, resource management, hero choices, and progression tips.
Starting a new hero collector RPG in its alpha phase is incredibly exciting, but making critical errors early on can permanently stunt your account's growth. To help you navigate these early hurdles, we have compiled the definitive list of Void Hunters mistakes to avoid to ensure you start your journey strong. By understanding these common pitfalls, you can bypass the resource traps that plague most new players and discover which Void Hunters mistakes to avoid before you waste precious materials.
Whether you are trying to optimize your roster, conquer the roguelike Hunting Grounds, or master the unique Awakening system, playing smart from day one is essential. Early progression in this game can be punishing if you spread your resources too thin. This guide draws from extensive player experience, alpha testing data, and community reports to give you the ultimate head start.
Navigating the Tag System: Why Faction-Based Thinking Fails
One of the first Void Hunters mistakes to avoid is treating the game like a standard faction-based RPG. In many popular hero collectors, characters are strictly bound to factions that dictate synergy and team-building. Void Hunters throws this convention out the window in favor of a highly dynamic tag system.
Heroes in Void Hunters are categorized by multiple tags, including class, homeland, species, and special archetypes. This is not just a cosmetic feature; it directly impacts your ability to progress. Many campaign stages and challenge requirements mandate that you deploy heroes with specific tags.
Early on, the game heavily prioritizes three major tags: Seasoned, Archlands, and Holy Order. If you ignore these tags and simply build your highest-rarity units, you will quickly find yourself locked out of three-star campaign completions and crucial resource dungeons.
| Tag Name | Early Game Importance | Starter Heroes with This Tag | Primary Utility |
|---|---|---|---|
| Seasoned | Extremely High | Reed, Leo, Nadia, Bormar | Required for initial campaign 3-star clears and basic tutorials. |
| Archlands | Critical | Reed, Leo | Required for early stage restrictions and entering the second Hunting Ground. |
| Holy Order | Medium-High | Nadia | Vital for mid-game progression checkpoints and specific challenge stages. |
| Free Tribes | Low (Early Game) | Bormar | Minimal utility in the opening chapters; best left uninvested early on. |
Hero Investment Traps: The Bormar vs. Reed Dilemma
When it comes to building your roster, the biggest Void Hunters mistakes to avoid revolve around resource allocation to flashy Epic units. It is incredibly tempting to dump all your XP and upgrade materials into Bormar immediately because of his Epic rarity and cool design. However, community reports and experienced alpha players widely consider this a massive trap.
Bormar belongs to the Free Tribes tag, which has almost no utility in the early game. Instead, your primary focus should be on Reed (who went by the name Creed in the closed alpha). Reed is a Rare hero, but he boasts both the Seasoned and Archlands tags. He deals exceptional damage, fits into almost every early-stage restriction, and is incredibly cheap to upgrade compared to Epic units.
Furthermore, the game features a special quest to unlock Robin, an incredibly powerful Elf/Archlands hero. To unlock her, you need to summon 8 hunters and level Leo, Nadia, and Bormar to level 12. The optimal strategy is to take Bormar to level 12 to satisfy this quest requirement, and then completely stop investing in him.
| Hero | Rarity | Primary Tags | Recommended Early Level | Skill Book Cost (Base) | Role in Account Progression |
|---|---|---|---|---|---|
| Reed (Creed) | Rare | Seasoned, Archlands | Maximize Early | 4 Blue Books | Primary Campaign DPS & Progression Carry |
| Leo | Rare | Seasoned, Archlands | Level 12+ | 4 Blue Books | Core Tank; Required for Robin Unlock |
| Nadia | Rare | Seasoned, Holy Order | Level 12+ | 4 Blue Books | Core Support/Healer; Required for Robin Unlock |
| Bormar | Epic | Seasoned, Free Tribes | Level 12 (Stop) | 6 Blue Books | Bench Warm; Only level to 12 to unlock Robin |
Resource Management: Hunt Ranks, Skill Books, and Non-Refundable Materials
This brings us to a critical category of Void Hunters mistakes to avoid: blind resource consumption. Progression in Void Hunters relies on a few tightly bottlenecked resources. Understanding how these systems interact will keep you from hitting an artificial progression wall.
The Hunt Rank Bottleneck
In Void Hunters, leveling is not infinite. A hero's level cap is directly tied to their Hunt Rank, which acts as a promotion system. To raise a hero's Hunt Rank, you must spend Trophies earned through hunts and other endgame content. Raising your Hunt Rank not only increases your maximum level cap but also unlocks higher skill upgrade tiers.
Non-Refundable Hunt Resources
A major pitfall identified by early alpha players is that Hunt resources are completely non-refundable. If you invest your hard-earned Trophies and hunt materials into a character you later bench, you cannot extract those materials to use on a new pull. You must be highly selective about who gets these promotions.
The "Red Dot" Temptation
The game's user interface will constantly tempt you with red notification dots, urging you to upgrade skills and levels. Do not click these mindlessly! Just because a skill can be upgraded does not mean it should be. Save your skill books (especially Epic books) for heroes who will remain in your main roster long-term.
| Resource Type | Source | Refundable? | Best Use Case | Priority Level |
|---|---|---|---|---|
| Trophies | Hunts / Hunting Grounds | No | Promoting Core Archlands units (Reed, Leo) | Critical |
| Skill Books | Campaign Stars / World Missions | No | Upgrading Reed's damage skills and Nadia's heals | High |
| Stamina / XP | Campaign / Daily Quests | No | Keeping your primary team of 4 balanced | High |
| Gold / Gear Dust | Dungeons / Dismantling | Yes (via gear swap) | Upgrading campaign-rewarded gear sets | Medium |
The Awakening System: Red vs. Yellow Star Upgrades
Among the most painful Void Hunters mistakes to avoid is the misuse of duplicate hero tokens in the Awakening system. When you perform summons and acquire duplicate copies of a hero, the game awards you hero-specific tokens.
The Awakening system is divided into two distinct tracks:
- Yellow Star Upgrades (Generic): These provide basic attribute bonuses and can be unlocked using universal, generic awakening materials.
- Red Star Upgrades (Hero-Specific): These provide massive, game-changing passive upgrades and stat boosts that can only be unlocked using duplicate tokens of that specific hero.
A common mistake made by closed alpha players was burning their hero-specific duplicate tokens to unlock basic Yellow Star levels because it seemed faster. This is a massive waste of long-term power. Always use generic universal tokens for your Yellow Star upgrades, and hoard your hero-specific duplicates exclusively for Red Star promotions.
Conquering the Hunting Grounds: Managing the Void Menace
The Hunting Grounds is Void Hunters' signature roguelike mode, and it is easily one of the most rewarding parts of the game. However, if you do not understand its unique mechanics, your runs will end in disaster. If you want to conquer the roguelike mode, there are several Void Hunters mistakes to avoid regarding the Void Menace.
As you move through the Hunting Grounds, a meter called the Void Menace steadily builds. The higher this meter climbs, the more difficult enemy encounters become, and the more punishing the passive curses applied to your team will be. Managing this meter is a delicate balancing act. When you reach a rest area, you must decide whether to heal your team, remove a debilitating curse, or actively lower your Void Menace level.
Additionally, combat in the Hunting Grounds rewards tactical targeting over raw power. You must prioritize high-threat targets immediately to prevent your team from being slowly whittled down.
| Enemy Threat Type | Threat Level | Primary Danger | Tactical Countermeasure |
|---|---|---|---|
| Revivers | Extreme | Resurrects fallen enemies, dragging out fights and building Void Menace. | Focus down first with single-target DPS (Reed). |
| Exploding Parrots | High | Deals massive area-of-effect (AoE) suicide damage to your entire team. | Kill before they reach your front line or use crowd control. |
| Debuffers / Cursers | Medium | Lowers your defense and applies damage-over-time (DoT) effects. | Cleanse with Nadia or burst down quickly. |
| Standard Tanks | Low | High health pool, but low damage output. | Ignore until high-threat backline targets are eliminated. |
Campaign Efficiency: Three-Star Rewards and World Missions
Our final set of Void Hunters mistakes to avoid centers on basic campaign progression and menu navigation. It is easy to get tunnel vision when pushing through the campaign, but ignoring side systems will severely slow down your account's power scaling.
Never Settle for Two Stars
In many RPGs, a two-star completion is "good enough" to move on. In Void Hunters, this is a major mistake. The premium summoning currency and high-tier starter gear sets are strictly locked behind three-star stage rewards. If you fail to three-star a stage because a hero died, do not keep pushing forward. Go back to your roster, upgrade your gear, utilize your stamina resources, and re-clear the stage for a perfect three-star run.
The Importance of "Focus"
When gearing your debuffers and crowd-control units, keep an eye out for the Focus stat. In Void Hunters, Focus acts exactly like "Accuracy" in other fantasy RPGs. If your debuffers do not have enough Focus, their crucial stuns, freezes, and defense breaks will consistently fail against higher-level campaign bosses.
Check Your Story and World Missions Regularly
It is incredibly easy to get caught up in campaign battles and forget to back out to the main menu. The game features a robust Story and World Mission log that rewards massive quantities of skill books, stamina, and summoning scrolls for milestones you have already achieved. If you find yourself struggling on a boss, back out, claim your accumulated mission rewards, and use those newly acquired skill books to power up your team.
For a deeper look into the game's mechanics and to keep up with the latest meta shifts as the game transitions from open alpha to full release, be sure to check out the detailed HellHades Void Hunters guide for expert character breakdowns and tier lists.
Frequently Asked Questions
What is the most punishing of all Void Hunters mistakes to avoid for new accounts?
The absolute worst mistake you can make is over-investing your non-refundable Hunt resources (Trophies) and skill books into Bormar or other non-essential early-game heroes. Always focus your early investments on high-utility Rare units with the Archlands and Seasoned tags, such as Reed and Leo.
Why is Reed considered better than Bormar in the early game?
While Bormar is an Epic unit, his Free Tribes tag has very little utility in the early campaign. Reed is a Rare unit with both the Seasoned and Archlands tags, which are heavily required for early-stage restrictions. Furthermore, Reed's skills are significantly cheaper to upgrade, requiring fewer skill books than Bormar.
How can I prevent the common Void Hunters mistakes to avoid related to skills?
To avoid wasting valuable skill books, do not blindly upgrade every hero who has a red notification dot on their screen. Save your books for your core progression team. Additionally, make sure to regularly claim your World and Story missions, as these are your primary source of free skill books.
What is the difference between Yellow and Red Awakenings?
Yellow Awakenings provide basic stat boosts and should only be unlocked using generic, universal awakening tokens. Red Awakenings provide major passive skill upgrades and strictly require duplicate tokens of that specific hero. Never use your duplicate hero tokens on Yellow Awakenings!
Related Guides
The Ultimate Void Hunters Campaign Guide: Best Teams, Missions, and Progression Strategies
Master the campaign and unlock top-tier heroes with our comprehensive Void Hunters campaign guide. Learn the best starter teams and mission steps.
Void Hunters Beginners Guide: Essential Tips to Master Your First Day
Jump into the Void Hunters open alpha with confidence. Our comprehensive beginners guide covers team building, resource management, and progression strategies.
Void Hunters Progression Guide: Master Your Early Game Strategy and Dominate
Struggling to level up? Our comprehensive Void Hunters progression guide breaks down hero building, efficient farming, and essential tips for new players.